Taken November 2013
Welcome to my little place on the web.
I'm a software developer by day, but occasionally when time allows, I like to tinker with home automation, home theatre and retro gaming (basicly anything geeky that involves a computer).
When I get time I'll try and blog about these projects here. I have also shared some of my software, which I hope may be of use to others. It's on my software page.
Lost Little Spaceman has reached the open beta stage. It's still a fair way from being complete, but has a fully playable first level.
Please download and try, it's free. Any feedback is greatly appreciated. Next levels are still in early stages, so any suggestions might end up in the game.
Available on Google Play here - https://play.google.com/store/apps/details?id=com.nellyfish.lostlittlespaceman... read more
Getting close to releasing the next game. Alpha testing has started (thanks Connor, Gemma and Sarah!). Public beta will start in a few days. Let me know if you're interested in doing a bit of testing!
Can't believe how much work has gone into this 'simple' game!! Still with lots to complete!
Can you believe it? Trex Runner has been downloaded 25,000 times! So with that, I guessed it's time to do an update. If you're not familar with Trex Runner it's the hidden easter egg inside Chrome browser.
This easter egg is part of the Chronimum project open source libraries. I didn't write the game. I just wrote that android app that allows you to play the game.
I have a bit of trivia for you. In case you were wondering why a dinosaur game in Chrome? Well, this little Tyrannosaurus Rex is displayed on the offli... read more
I have been playing around with a game framework called Corona SDK. The end result is a game called '100 Platforms'. It's fairly simple, using Corona's physics engine and some nice particle effects. Inspired by an old game called Jumping Jack on the spectrum.
I hope you enjoy it, the only aim is to get to the top! Give it a go for FREE at ... read more
Just pushed out a minor update to Spikes Galore. This update adds in-app purchases on iOS. For under a £1 you can remove all ads and unlock new game modes.
The update is available via the AppStore and Google Play now.
Give it a go for FREE at nellyfish.com/spikesgalore
I have now created a few games in libGDX, and have found it a great framework and nice way to learn Java. However, it's not all been plain sailing. I found the depedancy management can be a little tempremental at times. Although that's more down to Gradle than libGDX. I also found it farily teadious re-coding the various sdk's for each platform to intragrate adverts, game services, in-app purchases etc. There has also been a lot of changes with the winding down of roboVM. This is what is used to build for iOS. To overcome this I have been using an earlier open source fork of roboVM that has worked fine. However, it does no... read more
It can be a lot of work to build your own arcade cabinet, but it can also be a lot of fun! I still have not finished mine completely, as the base still needs painting! I’m sure i’ll get around to it at some point. You can see my progress last year from my past entries here