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Welcome to my little place on the web.

I'm a software developer by day, but occasionally when time allows, I like to tinker with home automation, home theatre and retro gaming (basicly anything geeky that involves a computer).

When I get time I'll try and blog about these projects here. I have also shared some of my software, which I hope may be of use to others. It's on my software page.

Displaying entries for #gamingclear filter

Lost Little Spaceman wins Amazon Appstore Developer Spotlight !

I'm thrilled to announce that Lost Little Spaceman has won Amazon's Appstore Developer Spotlight award. It will be featured in the Amazon Appstore from 11th December.

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This is great news and will hopefully get the game some much needed publicity.

Check out all the Winners! m.amazonappservices.com/spotlight-winners

#nellyfish #gaming

Lost Little Spaceman full release now on Android and iOS

It's finally here, the full release of Lost Little Spaceman. Get it for free on Google Play or the App Store. It you like it please consider leaving a review.

Just head over to lostlittlespaceman.com

#gaming #nellyfish

Lost Little Spaceman has an official trailer

I have created an official trailer for Lost Little Spaceman in readiness for promoting. Here it is...

For anyone interested, it was created in Lightworks 14.

#gaming #nellyfish

Checkpoints added to Lost Little Spaceman

Just rolled out another version of Lost Little Spaceman to the Google Play early access store. This is a minor update, but does include the much asked for checkpoint option. Look out for the small computers to save your progress.

This version includes the following

★ NEW checkpoints
★ NEW Russian language
★ NEW language select page
☆ Minor bug fixes and improvements

If there are any other languages you would like to be included, please let me know.

Download for FREE at ... read more

Lost Little Spaceman at final beta !

Just released the next version of Lost Little Spaceman to the Google Play early access store. This is a massive update that includes a new station 4 with another 81 rooms to navigate!

Thank you to everyone for sending feedback, the response has been phenomenal. Thanks to the 44 thousand testers, i'm truly humbled 😍👍

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lls3.PNG ... read more

Nearly there !!

Just a quick update this morning, as it's been a while! School holidays have been keeping me busy!

Anyway I have been busy fixing the last few bugs in lost little spaceman. Think I'm now just down to 4 bugs. Once these are ironed out it will be updated on Google play to the next beta. This will be the final version before it goes to final release. I may add Russian language before it goes to final release as I have had a lot of requests.

None

This new beta will have station 4, with another 81 rooms to navigate !

Look out for my next update... read more

Lost Little Spaceman now at beta 4

Just released beta 4 of Lost Little Spaceman. This release includes spanish language.

Thank you to everyone for sending feedback 👍👍 Just a small release, no new rooms/stations.

★ Added spanish language - please email me with corrections with the translations
☆ Improved timing on teleporters and lasers
☆ Fixed vortex force
☆ Fixed moving in corners with pad control
☆ Fixed bonus message at end
☆ Fixed pad control stuck
☆ Fixed black holes static ... read more

Lost Little Spaceman now at beta 3

Just released beta 3 of Lost Little Spaceman. This release includes another 49 rooms to escape from !

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It's another big update. Thank you to everyone for sending feedback. This release would not be here without your support 👍👍

This release includes

★ Added station 3 map - 49 more rooms!
★ Added gravity in some rooms
★ Added spikes
★ Added dynamic tiles
★ Added zoom out maps
★ Added beep to buttons
★ More baddies
★ ... read more

Lost Little Spaceman has reached beta 2

It's been in beta for almost 6 months now on Google Play, wow, where did that time go! Reception has been amazing over 40 thousand downloads!

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It's a big update. Thank you to everyone for sending feedback. This release would not be here without your support 👍👍

This release includes

★ New level / station
★ D-pad controls
★ Controls page
★ Story
★ Room hints
★ Option to remove rotation
★ Compass when rotation is on... read more

How I make games

I number of people have asked me how and what I use to create games, so decided it was time to write about it.

My first game Dave Dangerous was written in Java, at the time this was a language I had not used. But being a c# developer the languages are very similar. Both object oriented and use very similar syntax.

I followed a tutorial from kilobolt. I found it very detailed and covers creating your own game framework. I found it a great way to understand game mechanics. Including creating your own physics, for my later games I used a physics engines, but was still nice to understand this logic. Tutor... read more

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